In Star Wars: Knights of the Old Republic, you can sell Wraid Plates for the highest value to Suvam Tan on Yavin Station. While they can be sold to Fazza Utral in the Tatooine Hunting Lodge for 500 credits, Yavin provides a better exchange rate.
You can only sell Sharina's Wraid Plate to Fazza Utral in the Hunting Lodge for 500 credits, and then only after getting a hunting license from the Czerka Office. If you sell it but don't speak to her again, you keep the credits and don't move closer to the dark side of the Force.
Wraid plates can be sold on Yavin. I usually aim to be level 15-16 on my main character via this method before completing Tatooine. Dreshdae, Korriban: This method also provides infinite dark side points.
If you want to make and save money by trading, sell your stuff to Kebla Yurt, she has the best buy prices (meaning that pays you the most) on Taris. Do not sell to the outcast merchant, he pays you the least, and do not buy from Larrim, his prices are inflated compared to the rest.
What items should you not sell in Baldur's Gate 3?
In Baldur's Gate 3, avoid selling quest items (orange), high-level scrolls/potions/elixirs, Soul Coins (for Karlach), Infernal Iron, Dyes, Camp Supplies, Thieves' Tools, and magic gear unless you know you don't need it, as these have crucial uses for quests, crafting, buffs, or future gearing, while common junk like plates, cups, and basic ore is safe to sell.
There's a handful of major online auction and sales sites, some charge much lower fees than others. The major players, Amazon and eBay, have higher fees, but they're also some of the most highly trafficked sites on the internet. If speed of sale is your goal, these sites are the way to go.
Yup! Make absolutely sure you do ALL side quests, save up credits and buy any gear you don't want to miss, etc before you leave or you will miss them forever.
Your options are to destroy the droid and tell the woman that you've destroyed it. This will eventually net her a real-life companion and is the Light Side choice to make. The neutral choice is to make him go back to her, which he'll agree to do.
This canyon krayt dragon lived in the Eastern Dune Sea in the Rakatan Ruins on Tatooine. It was killed by Komad Fortuna and Revan by luring it towards banthas and exploding it with mines.
Two guaranteed drop locations are a rubble pile in the eastern dune sea on Tatooine, and an urn in Tulak Hord's tomb in Korriban. Though the random dark Jedi ambushers like on Tatooine and Kashyyyk often carry purple lightsabers with them and you can loot it from them.
On the flip side, Rancors are formidable predators, towering over most beings with their massive size and brute strength. Their sharp claws and teeth can tear through flesh and bone effortlessly, while their thick hides provide formidable protection.
And yes—a Krayt Dragon can eat a Sarlacc. As confirmed in The Mandalorian, some dragons take over abandoned sarlacc pits after devouring the creature inside. That fact alone cements their place as the king of the apex predators of Tatooine.
No. Hanharr as a Jedi wasn't cut content, it was content Obsidian had planned to include initially that was later scrapped by LucasArts. LucasArts rejected the idea of another Wookie Jedi at the time, and likewise believed the cast of the game was becoming overfull of people who could be made into Jedi.
HK-47 is a fictional droid in the Star Wars franchise. Introduced in the 2003 video game Star Wars: Knights of the Old Republic, he is an extremely efficient assassin droid constructed by Revan to assist them in hunting Jedi, until both have their memories wiped and made to serve the Jedi themselves.
Also remember that Bastila is strong in the Force, so stay away from Persuades at all cost, they will not work. Tell her to come back to you, to come back to the Light Side. Tell her that Malak is wrong and that you love her.
IIRC, Taris' resettlement had to be retried several times, but did eventually succeed, and the world was inhabited again by the time of the Clone Wars (though not nearly to the level it was prior to Darth Malak glassing it). Many years later it was conquered by the Vong, but not razed, and survived to be liberated.
Generally, KOTOR 2 (The Sith Lords) is considered slightly longer or at least more content-dense than KOTOR 1, especially with the fan-made Restoration Content Mod (RCM), due to more conversations, deeper companion interactions, and extra workbench upgrades, though some vanilla playthroughs might feel similar in length, with KOTOR 1 often around 30 hours and KOTOR 2 potentially stretching past 30 or even 40+ hours with the RCM.
It's determined by your alignment after entering the Docks once you've fought the Red Eclipse to re-take the Ebon Hawk: alignment 40-100 results in Mira approaching you shortly after entering, otherwise Hanharr approaches you a little later as you approach the Jekk'Jekk Tarr.
Boba Fett was banned altogether because it's "clean and easy to understand; it's timely, in that we can take immediate action when problems arise; and it's precise, allowing us to target only the most problematic cards without collateral damage elsewhere," Schaefer said.